If the current keysettings give you a cramp you can change them by editing your xpilot.ini.
You can find a lot of lines like :
keyFireTorpedo= apostropheAnd a lot more of those. All you need to do is find the key you want to change and fill in the appropriate value. You can also bind more keys to a single action by separating the keys with a space.
keyTractorBeam= comma
keyPressorBeam= period
keyFireLaser= slash
keyLoadModifiers1= 1
keyThrust= Shift_L Shift_R
Clicking here will open a large list of all
the options you can give xpilot.
These options can all be entered in your xpilot.ini in a slightly modified
format.
Example for keyIncreasePower :
Some keyvalues must be typed like a word. For example Shift_L must be used for the left Shift-key. These codes came from the Unix-version of the game. The only way to look them up is to copy them from other parts of your xpilot.ini.-keyIncreasePower <value>This can then be entered in your .xpilotrc like
Increase engine power.
The default key is: KP_Multiply.keyIncreasePower= KP_Multiply
If you prefer mouse to play you can assign actions to your mousebuttons
too.
The lines needed for that are :
pointerButton1= keyFireShot keyFireLaserThe actions you can assign are in the same format as they appear in your xpilot.ini at the keybindingprocess.
pointerButton2= keyThrust
pointerButton3= keyConnector
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